The fantasy 4X strategy Master of Magic from MicroProse and Simtex, released in 1994, is considered one of the pearls of the classic gaming era. And although at one time Stardock tried to repeat the formula of this game in Elemental: War of Magic it turned out wrong. And now, the well-known publisher of turn-based strategies, Slitherine, and the Polish studio MuHa Games (Thea: The Awakening, Thea 2: The Shattering) announced the creation of an official remake of the classic game.
Master of Magic of 2022 has moved from a square grid to a hexagonal, but the developers promise that when it comes to gameplay, they will be very careful about the legacy of the original game.
The player will be able to choose one of 14 powerful wizards and use almost 200 spells from 5 different schools of magic. Recruit troops from 196 different units, create artifacts and items. In addition, the game will have two parallel universes Arcanus and Myrror, as well as in the original Master of Magic.
Currently, Master of Magic is in the status of an alpha version, but beta testing will begin this week, and the release of the game is scheduled for 2022. Interesting, we are looking forward to it.