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Sony is working with AMD to improve graphics for the PS5 Pro thanks to FSR 4 technology

Sony is working with AMD to improve graphics for the PS5 Pro thanks to FSR 4 technology
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Sony is working on introducing a new FidelityFX Super Resolution 4 (FSR 4) scaling technology for the PlayStation 5 Pro. NotebookCheck reports this, citing Eurogamer.

Developed in collaboration with AMD, this technology will provide significant improvements in image quality, especially in complex scenes such as waterfalls or transparent surfaces. FSR 4 will form the basis for a new version of PlayStation Spectral Super Resolution (PSSR), which will be available in select games starting in 2026.

Although the PS5 Pro is based on the RDNA 3 architecture, which does not have dedicated tensor cores, Sony and AMD are developing algorithms that will allow for the efficient use of FSR 4 on the older GPU. PlayStation Chief Architect Mark Cerny confirmed that the company will continue to work with AMD to further improve the technology.

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